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Library programming for adults with developmental disabilities
2021
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Library Journal Review
Klipper (a retired librarian who advocates for library accessibility) and Banks (the head of Brooklyn Public Library's Inclusive Services) offer a guide to fostering a library culture that is inclusive of adults with developmental disabilities. They discuss examples of institutional ableism in libraries, such as fixed loan periods and high service desks, and offer suggestions including providing sensory kits and purchasing materials in a variety of formats. This well-organized and to-the-point volume includes chapters on determining programming needs, working with stakeholders, and collaborating across departments. Klipper and Banks suggest incorporating sensory-friendly spaces and assessing floor plans that may be ADA-compliant but are partially inaccessible to users with mobility issues or strollers. The book includes an impressive collection of programming suggestions that have worked for other libraries--writing workshops, book clubs, and programs related to arts and crafts, performing arts, and social connection and wellness, as well as virtual programs. The book also emphasizes the need to involve the community and self-advocates. VERDICT Librarians and organizations serving adults with developmental disabilities will find this volume a valuable reference for programming and for guidance in creating a culture of inclusion.--Susan Belsky, Oshkosh P.L., WI
Booklist Review
A fifth of U.S. adults have some kind of disability, and they are likely to have use of libraries and their services. Both authors are librarians with extensive experience in providing library services to people with disabilities, and for this book, they interviewed librarians and other professionals who vanguard such programs. The book consists of three parts, focusing on adults with autism spectrum disorder (ASD) and intellectual disabilities. The first part gives an overview of developmental disabilities and understanding behaviors, creating a culture of inclusion with institutional buy-in and adult input, and accessibility tools within the library environment. Part two focuses on programming preparation: assessing needs and capacities of the library and community; communicating and working with community and library stakeholders; training for inclusion; and issues of funding, marketing, and program evaluation. Nine chapters detailing various kinds of programs constitute part three: virtual programs, literature-based, arts-and-crafts, performing arts, gaming, social and emotional wellness, life skills, and education-employment enhancement. Collection support is also addressed. A final chapter summaries best practices and suggests next steps. An appendix lists resources for programming, outreach, and training. An extensive index concludes the volume. The writing is clear and practical and reflects both deep knowledge and strong advocacy. Their checklists, best practices tips, and extensive resources are very useful. Especially as many library workers have not had extensive training in programming for adults with developmental disabilities, this book will be very welcome. Indeed, the ideas are applicable to many kinds of programming and model universal design.
Summary

Public libraries everywhere have embraced inclusion and expanded their programming for youth with disabilities, especially autism. It's imperative that libraries also offer rich and age-appropriate initiatives for adults with developmental disabilities; after all, as youth now served by their libraries grow up and reach adulthood, they will continue to want and expect libraries to be responsive to their needs. Klipper and Banks, two librarians with a long-standing focus on inclusivity, combine research-based theory and an introduction to best practices with details on how to replicate field-tested programs for adults with developmental disabilities (DD). Readers will

learn key ideas about DD, such as an examination and debunking of commonly held stereotypes and misconceptions about people with DD and the role ableism plays in perpetuating them; be introduced to self-advocates and their ways of viewing DD, including terminology and the Neurodiversity movement; get pointers on how to create a culture of inclusion at the library, with discussions of Universal Design and UDL, staff training, and anticipating the unexpected; explore the needs of adults with DD who are also LGBTQA+, people of color, immigrants and English language learners, seniors, those with dual diagnoses, and other aspects of intersectionality in library programming; understand how to build on and modify existing children's and YA practice to ensure that library users with DD receive age-appropriate and respectful library service; learn how to make virtual programming accessible and which programs can be successfully brought online; discover a myriad of programs ready to adapt for their own libraries, such as Sensory Storytime for adults, book clubs, arts and crafts programs, adaptive gaming, job skills workshops, cooking programs, and many more; see how programming for adults with DD works in academic libraries; and gain skills for outreach and keeping current, with guidance on forming and strengthening partnerships, advocacy, fundraising, marketing, and additional resources for deepening knowledge of DD.
Table of Contents
Acknowledgmentsp. ix
Introductionp. xi
Part IDevelopmental Disabilities, Inclusion, and Support
Chapter 1Perception and Self-Perceptionp. 3
Chapter 2Creating a Culture of Inclusionp. 13
Chapter 3Accessibility Tools and the Library Environmentp. 25
Part IIPreparing for Programming
Chapter 4Determining Programming Needsp. 35
Chapter 5Working with Stakeholdersp. 43
Chapter 6Collaborating across Departmentsp. 55
Chapter 7Training for Inclusionp. 63
Chapter 8Funding, Marketing, and Evaluating Programsp. 75
Part IIIPrograms to Try
Chapter 9Virtual Programs and Servicesp. 89
Chapter 10Library and Literature-Based Programsp. 97
Chapter 11Materials for Adults with Developmental Disabilitiesp. 113
Chapter 12Art, Craft, and Maker Programsp. 123
Chapter 13Performing Arts Programsp. 135
Chapter 14Gaming, Board Game, and Escape Room Programsp. 149
Chapter 15Social Connection and Wellness Programsp. 163
Chapter 16Adulting Programsp. 175
Chapter 17Programs That Support Postsecondary Education and Employmentp. 191
Conclusion: Next Steps and Best Practicesp. 203
Appendix: Resources for Programming, Outreach, and Trainingp. 209
Indexp. 215
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